On Wednesday 13th November, Motorola held a press conference in London, and we were there. At the event, Motorola launched the Moto G, a cheap, off contract phone which they said would retail from £150 ($241.46/€178.69).
Moto G Review:
As part of the press pack, we were given an 8GB test model of the Moto G to review. I’ve had the pleasure to play with it over the weekend.
At first look, the phone is a very minimalist, much like Google’s own Nexus range of devices. There is simply a forward facing camera and sensors, volume rocker and power button on the left hand side, a Micro USB port on the bottom for charging, a 3.5mm jack on the top for headphones and a camera and flash on the back. Everything is matt black (except for the screen for obvious reasons) and that’s it. So on the outside, the Moto G is rather ‘boring’ to look at.
On the inside, however, it’s a completely different story. The Moto G is powered by a Qualcomm quad-core A7 processor running at 1.2GHz with an inbuilt Adreno 305 GPU running at 405MHz. To support this massive power, you get 1GB or LPDDR RAM. So the Moto G is by no means slow and will support future OS’s for a long time to come. There will be two versions at launch, an 8GB version and a 16GB version, both available through Amazon and Phones4U in the UK, with other networks soon joining suit.
Gaging the performance of the Moto G was, somewhat, difficult. After repeatedly trying to download the AnTuTu Benchmark apps from the Play store, I managed to get one Benchmark app installed form Araura Software. Using the standard edition of Quadrant, I ran it to find t