It’s been planned for several months, and Rovio have been teasing us with screenshots and videos of birds dressed up like characters from the Star Wars Universe in their latest addition to the Angry Birds saga. Today, Angry Birds: Star Wars was released and we eagerly got our hands on it.
When the description said that you fight StormPiggy Troopers with Lightsabres and using the Jedi Force, I thought it would be a different kind of gameplay. But Rovio have stuck to what they know best: launching a multitude of birds at unsuspecting pigs in an effort to retake control of the galaxy.
First off, you may be glad to hear that you get the traditional opening from the Star Wars franchise “A long time ago, in a galaxy far, far away….” followed by John Williams‘ famous opening. From then on, Rovio‘s own kind of whacky takes over and you get a Oompa version of the Star Wars theme song befitting the Angry Birds spirit.
We start at the beginning of the Saga (or half way in, depending how old you are) at episode 4, A New Hope. We get Rovio‘s traditional story board telling of the opening sequence of the film, where C-3PO and R2-D2 escape Princess Leya‘s ship and land on Tattoine. The game starts with your first bird, Luke. As you move on, battling Piggy Sand people, you meet up with Ol’ Ben Kenoby. This is where we start to see the powers. Just like the original Angry Birds, each bird you collect has different abilities. Same here, just with a Star Wars twist. Ben can use the force to push objects or piggies for points. Simply launch him as normal and press where you want to aim the force. Later, Luke will get his light saber and be able to use it to smash blocks out of the way, or (and this is really cool) deflect incoming blaster fire. In fact, if you’re lucky and have good aim, you can get the Piggy who is shooting the blaster’s to cartwheel whilst still shooting, hitting other Piggy Stormtroopers and destroying blocks.
We haven’t got much passed the first handful of levels, but really enjoy this game. The Star Wars twist is excellent, and we can’t wait to see what the future levels look like. One thing we did notice was that the birds seem to be less effective at breaking blocks. They’ve always been unable to break certain bricks, but we feel that the birds definitely have less impact than in the original. This could be to compensate for the fact that they can smash blocks with lightsabers (and possibly blasters). Either way, it makes for a more challenging game, which is never a bad thing.